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[Audio] inconsistent result for asset warning appears on adding creating...
Importer(NativeFormatImporter) generated inconsistent result for asset warning appears when creating new groups/snapshots in Audio M... Read more
GraphicsFormatUtility.GetGraphicsFormat throws error when TextureFormat....
Reproduction steps:1. Open the attached project ("GraphicsFormat.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Open the C... Read more
PackageManager.Client.SearchAll(offlineMode: true) returns an error if u...
UnityEditor.PackageManager.Client.SearchAll(offlineMode: true) returns an error saying Cannot connect to 'api.unity.com' (error code... Read more
[Shadergraph] Selecting URP Shadergraph material results in error spam
Repro steps:1. Create a Universal Lit shadergraph2. Right click the shadergraph and click "create material"3. Select the materialExp... Read more
Scene header context menu has extra menu items
Steps:1. Create a new project2. Right-click in Scene header==>There are extra menu items at the bottom of context menu Read more
[Android] Non supported texture format options are shown in the texture ...
How to reproduce:1. Open the attached project2. Right-click the "New Texture 2D Array" asset in the Project window3. Select reimport... Read more
Opening WebGL build in Private Browsing mode does not work if Data Cachi...
1. Create an empty WebGL project2. Make sure WebGL "Data Caching" option is enabled in project build settings.3. Do a Release build.... Read more
2D Light with Volume Opacity set to a non-zero value is rendered directl...
Reproduction steps:1. Open attached project "case_13160523_urp.zip"2. Open "SampleScene" scene3. Compare Scene View and Game view Ex... Read more
Errors shown in the Console window point to the incorrect line number in...
How to reproduce:1. Open the attached project "ShaderLineNumberErrorExample.zip"2. Open the "SampleScene" scene3. Reimport "ErrorSha... Read more
Crash when loading a scene from an asset bundle
How to reproduce:1. Open the attached project "case_1318464_assetbundle"2. Open "startScene" scene3. Enter Play mode4. Wait a minute... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window