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[Addressables] Sub-Asset cannot be assigned to an AssetReference
Reproduction steps:1. Open users attached project and Scene scene2. In the Project window, expand AddressableAnimationController ass... Read more
Sprite's Order in Layer is ignored when editing a Prefab with a Sprite a...
How to reproduce:1. Open the attached "1297288 repro" project2. Open the "Test" Prefab from Assets > Scenes folder3. Select the "... Read more
[ECS] Meaningful error not thrown when an interpolated string is used in...
How to reproduce:1. Open the attached project "ECS.zip"2. Observe line 61 in "rteg.cs" Expected results: WithName affects the output... Read more
[Android][Vulkan][Mono] The amount of memory allocated for textures on V...
Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android Actual: The "gfx memory" wh... Read more
MultiTapDelayTime does not influence MaxTapSpacing in Input Action assets
How to reproduce:1. Open attached project ".zip"2. Open Input Action Asset "prototype1" (in "Settings" folder)3. Expand "RotateDoubl... Read more
[Needs response to user]Unable to change Sprite in SpriteRenderer after ...
Reproduction steps:1. Download and open the attached project 'SpriteRendererAnimation.zip'2. Open Scene 'SampleScene'3. Enter Play M... Read more
Meta file of the folder is not updated when the folder becomes hidden in...
How to reproduce:1. Open user attached project "DirectoryMonitoringBug.zip"2. Select "Bug Repro" and click "Hide Folder" Expected re... Read more
EventSystem.current.IsPointerOverGameObject returns false when clicking ...
Reproduction steps:1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view... Read more
Bad performance when using GPU skinning on Mali with OpenGL ES
GPU skinning on Mali devices is much slower than CPU skinning Read more
Editor crashes when changing CustomRenderTexture's material shader if th...
How to reproduce:1. Open the attached project named Case_1300770"2. Select the New Custom Render Texture in the Project Window3. Und... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used