Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.16.15
Issue ID
ADDR-1672
Regression
No
[Addressables] Sub-Asset cannot be assigned to an AssetReference
Reproduction steps:
1. Open users attached project and Scene scene
2. In the Project window, expand AddressableAnimationController asset
3. In the Hierarchy window, select SubObjectExample
4. In the Project window, select Close Sub-Asset and drag it to the ClipRefence field in the Inspector
Expected result: Close Sub-Asset is assigned
Actual result: Close Sub-Asset cannot be assigned
Reproducible with: 1.6.0 - 1.16.15(2018.4.29f1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0a10)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment