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Colors of objects tinted when updating between Unity versions
How to reproduce:1. Open the attached project in Unity 2020.2.3f1 (case_1316292-LightingDifference)2. Open SampleScene3. Observe the... Read more
[ProBuilder] Mouse selection Box does not select all Edges
How to reproduce:1. Open the attached project and navigate to the SampleScene2. Open the ProBuilder window and switch to the Edge se... Read more
[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...
How to reproduce:1. Open the attached "GameplayServerTest.zip" Project2. Change scripting backend to IL2CPP3. Build and run the "Net... Read more
[HDRP] When multiple scenes are used, Lighting tab can show incorrect in...
In the lighting tab, we display the Static lighting of whatever scene is active (marked in bold in the hierarchy). However, instead ... Read more
Notification about a package being added is not visible when adding pack...
Reproduction steps:1. Open the attached "case_1310332.zip" project2. Open Package Manager and select Add package from disk3. Select ... Read more
[MacOS][Metal] Game View is constantly flickering when active
How to reproduce:1. Create a new Unity project2. Make sure the Game View is visible3. Move the mouse around or resize the Game View ... Read more
[Android][OpenGLES3] Objects with Shaders flickering when using URP + Ca...
Reproduction steps:1. Open project "CameraStackRecordingIssue-2020.2.zip"2. Open "SampleScene"3. Build And Run on Android Expected r... Read more
[Lost Crypt] Shaders are failing to upgrade resulting in pink materials ...
To reproduce:1. Create a project in Unity 2021 (any release that supports URP 11)2. Import package: Lost Crypt from the asset store:... Read more
[HDRP] Unable to duplicate currently selected Environment Library in Loo...
ArgumentOutOfRangeException error is thrown in the console. Steps to repro:1. Create a new HDRP template project.2. Windows > Ren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size