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[LightProbes] Light Probe Proxy Volume component causes the console to b...
Steps to reproduce: 1. Download and open the attached project.2. Begin interacting with the scene by selecting game objects, moving ... Read more
[Linux Editor] Focus not returned to editor after importing a package fr...
Steps to reproduce:1. Create a new project2. Download and start importing any asset from the asset store3. When a popup window to se... Read more
[Windows] NullReferenceException calling into native plugin on Windows i...
How to reproduce:1. Download attached project file and open this TestInputManager scene.2. Enter Play mode (notice the Exception bel... Read more
UGUI.Rendering.UpdateBatches takes a very long time to complete when can...
Reproduction steps:1) Download and open user's attached project2) Open unity profiler-- Any further step can be reproduced on most o... Read more
[Linux Player] Input.GetKey() changes values while key is pressed
Steps to reproduce:1. Download the attached project2. Build and run to Linux Standalone3. Hold the right arrow key Expected behaviou... Read more
[Android][IL2CPP] Build fails with IL2CPP-related error and no human-fri...
How to reproduce:1. Open the attached user project2. Build it on Android with IL2CPP as Scripting Backend and .NET 4.6 API Compatibi... Read more
Collapseable arrows missing from missing from Avatar Mask Transform when...
How to reproduce:1. Open the attached project "1002172avatar.zip"2. Select Assets/Avatar Mask3. In the Inspector extend "Transform" ... Read more
Crash when playing through the ne 2D Game Kit 2nd Level
Repro steps:-download the project (either attached, or from the asset store)-play until you get the first key-go right off screen- c... Read more
HandleUtility.WorldToGUIPoint does not return accurate screen coordinates
Steps to reproduce:1. Open “GUIPoint.zip” Unity project2. Observe Scene view Expected results:HandleUtility.WorldToGUIPoint returns ... Read more
CharacterController.ClosestPoint return value is not based on the collid...
Steps to reproduce:1. Open user attached project2. Load Assets/CharacterControllerScene.unity scene3. Start Play mode4. Translate th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow