Search Issue Tracker

0
votes
Fixed
0
votes
Fixed

Cloth does not correctly bend and fall when in contact with a Collider

Cloth

-

Feb 12, 2020

-

Version/s: 2019.2.0a7, 2019.3.0f6

To reproduce: 1. Open attached project ("case_1219030.zip") 2. Open Assets > Scenes > "SampleScene" scene 3. Press Play and observe ... Read more

0
votes
Fixed

[DX12] 8 Multi-RenderTarget gives Assert error d3d12: querying for an ou...

Windows

-

Feb 13, 2020

-

Version/s: 2018.4, 2019.3.0f6, 2020.1

Steps: 1. Open attached project 2. Make sure you are using DX12 (PlayerSettings>Graphics API>Move DX12 to top of API list) 3. Open s... Read more

1
votes
Won't Fix

Canvas "Additional Shader Channels" option is reset when reopening the S...

uGUI

-

Feb 13, 2020

-

Version/s: 2018.4, 2018.4.16f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the Canvas GameObject in the Hierarchy 3. In ... Read more

0
votes
Fixed

GameObject selection remains active in the Hierarchy window when Inspect...

Themes

-

Feb 12, 2020

-

Version/s: 2019.1.0a1, 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Create a new project 2. Select either "Directional Light" or "Main Camera" GameObject 3. In the Inspector win... Read more

0
votes
Fixed

[Graphics API] [Windows] Can't remove Graphics API from the list

Deployment Management

-

Feb 13, 2020

-

Version/s: 2020.1.0a24

Steps to reproduce: 1) Open Unity Hub and create a new project 2) Open Player Settings >> Other Settings and disable Auto Graphics A... Read more

9
votes
Fixed
0
votes
Fixed

Splash screen resources are not unloaded from memory

Graphics - General

-

Sep 23, 2019

-

Version/s: 2018.4, 2019.3, 2020.1

How to reproduce: 1. Open the attached project (1186265test.zip) 2. Build and run the project (make sure Development Build is enable... Read more

0
votes
Fixed

Cut action is canceled after switching between scene and prefab modes

Scene Hierarchy

-

Feb 13, 2020

-

Version/s: 2020.1.0a19

Example: cut GO in scene mode, enter prefab mode and exit it(no action performed) To reproduce: - Create a new Project - Open sampl... Read more

0
votes
By Design

[IL2CPP] Standalone build fails with "error LNK2001: unresolved external...

IL2CPP

-

Jan 21, 2020

-

Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the attached project ("case_1213597-Everyday_Life_Edengrall.zip") 2. Make sure that Scripting Backend is s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.