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Prefab property's displayed value does not update when modified by a script
How to reproduce:1. Open attached 'project-1170729.zip' project2. In Hierarchy window select 'Box' and inspect its ID value3. In Ass... Read more
Terrain does not specify Terrain Collider being a necessary Component fo...
How to reproduce:1. Create a new Unity project2. Create a new 3D > Terrain GameObject3. Remove the 'Terrain Collider' Component4.... Read more
[OptiX] OptiX denoiser option unavailable when mixing GPUs matching and ...
Let's take the following setup as an example:[Optix] Number of Devices = 2[Optix] context is using local device 0: GeForce GTX 1080 ... Read more
[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...
Steps to reproduce:1. Open attached project2. Make sure OpenGLES2 is set as the only Graphics API in Player settings3. Build and run... Read more
httpclient and webclient takes longer time to complete after new scene i...
Steps to reproduce:1. Download 1169779_repro.zip2. Build project for standalone3. When a player loads press Lead Scene4. httpclient ... Read more
[UI] Text gets clipped in Baked Lightmap Preview window when Lightmap Cu...
Text gets clipped in Baked Lightmap Preview window when Lightmap Culling option is selected. Steps to repro:1. Open the attached pro... Read more
Reopening app after Application.Quit() causes Unity (on Android) IAP SDK...
Application.Quit doesn't kill the process as expected Read more
'Serialization depth limit 7 exceeded...' warning is thrown when declari...
How to reproduce:1. Open user's attached project and 'SampleScene' scene2. In Console window inspect thrown warning Expected result:... Read more
[Cinemachine] Cinemachine package not compatible with HDRP
Installing Cinemachine while also using HDRP package in your project causes project compile error. Library\PackageCache\com.unity.ci... Read more
OS Background processes are launched in the desktop when changing to a c...
How to reproduce:1. Download the two attached .wlt files from the "Layouts.zip"2. Put these .wlt files in the "C:\Users\Username\App... Read more
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