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0
votes
Not Reproducible

GameObjects key values being highlighted after deleting its timeline com...

Timeline

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Jun 29, 2017

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Version/s: 2017.1.0f1

Steps to reproduce (or watch attached video): 1. Create a new Unity project 2. Create a new GameObject in the Hierarchy 3. Open time... Read more

0
votes
Fixed

Project with deleted metadata and built with -nographics does not show t...

Build Pipeline

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Jun 30, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Download attached project 2. Delete all project files besides Assets and Project Settings 3. Build it For sta... Read more

1
votes
Duplicate

Moving multiple child objects, some of them move by their local axis

Editor - Other

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Jul 01, 2017

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Version/s: 5.6.2p1

Moving multiple child objects, some of them move by their local axis. Having more than two child objects, only one of them moves by ... Read more

1
votes
Duplicate

Lights stop rendering when loading to a different scene in Playmode

Shadows/Lights

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Jun 26, 2017

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Version/s: 2017.1.0f1

Update: I have reprod this with 2017.3.0f3 with a non-VR project in Standalone Windows Playmode. Attached in comment below. While ... Read more

0
votes
Fixed

[Linux Editor] Editor is unresponsive when screen vsync in Nvidia X Serv...

Linux

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Jul 01, 2017

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Version/s: 2017.1.0xf1

Steps to reproduce: 1. Create an empty project 2. Add a cube to the scene 3. In Scene Window, scroll to zoom in/out Result: Zooming... Read more

0
votes
Fixed

[iOS][IL2CPP] Generated code creating overflow warning "result is -13997...

IL2CPP

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May 19, 2017

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Version/s: 5.6.0p3

Reproduction steps: 1. Open the attached "sample.zip (52.6 KB)" project. 2. Build and run it for iOS device. 3. Check the Xcode Buil... Read more

0
votes
Fixed

Audio Localization is different from actual Audio Source position when O...

Audio

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Jul 02, 2017

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Version/s: 2017.1.0f1

Reproduction Steps: 1. Import attached project. 2. Open "Test_PositionError" scene. 3. Enter Play mode. Expected result: Audio Loca... Read more

0
votes
Not Reproducible

Quantization artifacts in RenderTexture with ARGB32 8 bit format

Graphics - General

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Jun 21, 2017

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Version/s: 5.6.1f1

In Linear color space, it can be observed that quantization problem is occurring with ARGB32 8 bit format when RenderTextures are us... Read more

0
votes
By Design

Sprite with certain material is not visible in build when Sprite Mask ha...

2D

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Jul 01, 2017

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Version/s: 2017.1.0b10

To reproduce: 1. Download and open attached "repro926070.zip" project. 2. Open "test" scene. 3. Notice 2 sprites with Sprite Masks ... Read more

9
votes
Fixed

VideoPlayer.Stop() causes a performance spike

Video

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Jul 03, 2017

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Version/s: 5.6.2p1

To reproduce: 1. Open project attached by QA 2. Open "x" scene 3. Hit play 4. When the video is being played press "space" on the ke... Read more

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