Search Issue Tracker
Adding a child with the UI component to a GameObject under the same Canv...
How to reproduce: 1. Open the attached "Dropdown Bug Reproduction" project 2. Expand the "Canvas" GameObject in Hierarchy and inspe... Read more
[WebGL][Win] build fails when TEMP folder is set to root of a partition
-e: see title -repro on 553f1, 560f3, 2017.1b1 -repro: --change your TEMP and TMP env variables to point to a root of a partition ... Read more
Enabling MaskableGraphic will cause GC spikes if Canvas contains UI elem...
Reproduction Steps: 1. Import attached project. 2. Open "test" scene. 3. Enter Play mode. 4. In Hierarchy, drag "Filled Simple 1" fr... Read more
There is no opening/collapse animation in PlayerSettings -> Splash Image...
Reproduction steps: 1. Create new project. 2. Go to player settings. 3. Opening and collapse splash image. Expected result: Logos* ... Read more
Editor crashes in mono_add_process_object when building project
To reproduce: 1. Open the project, attached by user 2. Build standalone project Expected: editor does not crash Actual: editor cra... Read more
[iOS] VideoPlayer does not playing video on iOS devices
Reproduction Steps: 1. Open User's project 2. Build to iOS 3. Deploy to iOS device 4. Notice that video is not playing Expected beh... Read more
Transform pointer is not a transform instance in OnEnabled causing crash
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Open UIObject.cs 4. Change DoBuggyThings(false) in Awake fucnti... Read more
Assertion "ALLOC_TEMP_THREAD..." appears, when closing Unity in playmode...
Reproduction steps: 1. Create new project. 2. Change Camera position Y to 21 (or any other change). DO NOT SAVE 3. Press Play. 4. Tr... Read more
Error "Sub-emitters must be children..." appears after unmarking Particl...
Reproduction steps: 1. Open unity package attached (20170408_bugreport_incorrect_subemitter_error_message.unitypackage) 2. Open scen... Read more
mecanim::animation::ValuesFromClip crash, after undoing animation keyfra...
To reproduce: 1. Open attached project "SpriteCrashAnim.zip". 2. Open "Test" scene. 3. Open Animation window. 4. Select "CrashObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule