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Undoing is not working after breaking a prefab instance unless clicked o...
Steps to reproduce:1. Open QA's attached project2. Open scene "repro"3. Break the prefab instance by dragging the child out of the h... Read more
Inherit Velocity module in Particle System doesn't work with Control Track
Reproduction steps:1. Download project "ParticleControlTest.zip" and open in Unity2. Enter Play mode Expected: particle system inher... Read more
Sprites in Select window becomes damaged in play mode when using sprite ...
To reproduce:1. Open repro project2. Open 'Test' scene3. In Project Settings > Editor set Sprite Packer Mode to 'Always Enabled'.... Read more
[Lighting] “Lightmap Overlap” mode is not available for Scene Visualisation
“Lightmap Overlap” mode is not available for Scene Visualisation. Steps to Reproduce:1. Open LightSettings Window from Window Menu &... Read more
Vector2.Angle does not always return 0 between two identical vectors
Steps to reproduce:1. Open attached “Angle.zip” Unity project2. Enter Play mode3. Observe Console window Expected results:Angle with... Read more
Environment.StackTrace skips the top frame on 32-bit Windows players on ...
This affects both Standalone Player and UWP. Why won't fix: This happens because the Visual C++ compiler does not emit function prol... Read more
Crash when creating a new project from inside Unity.
Unity crashed when I was trying to create a new project, while a project was alrady open. Steps to reproduce- Open a previously crea... Read more
[WSA] PhraseRecognized event can not be triggered when you launching an ...
Steps to reproduce:1. Open the attached project (PhraseRecongnized.zip)2. Switch platform to Windows Store3. Open the Main scene4. B... Read more
Generic animation's position is being regressed every loop when timelin...
To reproduce:1. Open user's project, scene Scene2. Enter Play mode3. Observe two timeline-controlled animations: humanoid and generi... Read more
[UWP] Build & run fails due to missing Windows.Foundation.UniversalApiCo...
Reproduction steps:1. Open any project2. Try to build & run3. Fails with the following output: Exception: Failed to build Visual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row