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1
votes
Fixed

[Terrain] Throws NullReference Exception on adding Terrain component to ...

Terrain

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Jul 24, 2019

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Version/s: 2019.2.0b10, 2019.3.0a5, 2019.3.0a11

Throws NullReference Exception on adding Terrain component to GO when paint texture is selected under paint terrain. Steps to repro:... Read more

6
votes
Not Reproducible

[iOS] App crashes with IL2CPP initialization failed error when launching...

iOS

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Jul 16, 2019

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Version/s: 2019.1.0a10, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "size-test.zip"2. Open "myscene.unity" scene3. In the top menu bar press Build > Build iOS ... Read more

0
votes
Fixed

[Probuilder] disappears from the package manager list when the package i...

Package: Probuilder

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Jul 24, 2019

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Version/s: 4.1.0

Probuilder disappears from the package manager list as it does not compile when the package is removed once its sample project is im... Read more

0
votes
Fixed

Animating position in Animator breaks when a sprite Frame is changed

Animation

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.5f1, 2019.1.0f2, 2019.1.1f1

How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Press Play > observe the Game View Expected result: B... Read more

1
votes
Fixed

GfxDevice::OnProfilerFrameChanged crash

Profiling

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Jul 14, 2019

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Version/s: 2019.2, 2019.2.0b9

Fixed in 2019.3.0a12, 2019.2.2f1. Read more

0
votes
Fixed

Profiler window does not retain the middle-splitter position and module ...

Profiling

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Jul 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Create a new Unity project2. Open the Profiler window3. Change the position of the middle-splitter, that is sepa... Read more

1
votes
Fixed

Custom "Failed to extract resources needed by Il2CPP" error message when...

Android

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Jul 24, 2019

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Version/s:

Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more

1
votes
Duplicate

Unity UI package throws RaycastHit namespace errors when built-in Physic...

Package: UGUI

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Jul 23, 2019

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Version/s: 1.0.0

How to reproduce:1. Create a new project2. Open Package Manager and go to Built-in packages3. Disable Physics built-in package4. Obs... Read more

0
votes
Fixed

[iOS][OpenGLES] Multithreaded Rendering on OpenGLES breaks setting Camer...

iOS

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Jul 22, 2019

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Version/s: 2019.2.0a6, 2019.2.0b9, 2019.3.0a1

Setting Camera.targetTexture to null instead sets glViewport to (0,0,0,0) when Multithreaded Rendering is Turned-On and Graphics API... Read more

0
votes
Duplicate

[IMGUI] Custom "Logo Duration" slider is not aligned with the unity defa...

IMGUI

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Jul 25, 2019

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Version/s: 2019.3.0a10, 2019.3.0a11

Custom "Logo Duration" slider is not aligned with the unity default logo duration slider under Splash Image in player settings Steps... Read more

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