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[LWRP][Gles3][Android] Water shader is distorted on Adreno GPUs using Bo...
Steps to reproduce: 1) https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch) 2) Open project in Uni... Read more
[Cinemachine] Missing Assembly Reference errors generated in the Console...
Steps to reproduce: 1) Open Unity and create a new project 2) Download Cinemachine package (v2.2.7) Observe the Console: errors ab... Read more
Sub-Emitter particles don't spawn when activated through a Control Track...
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "TimelineSubEmitter_Bug" 3. Select "Timeline Normal" to... Read more
[Editor] [macOS] Crash on Maximizing/Un-Maximizing any window repeatedly...
Editor crashed on Maximizing and Un-maximizing any window around 20 times using Shift + Space keys. Steps to Reproduce: 1. Create a... Read more
[iOS] Crash in Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:226
Reproduction steps: 1. Open the "*****-client-2018-11-14" project from the attached link "oc.unity3d.com". 2. Build and run it to an... Read more
[Mobile] Terrain is rendered with artifacts on iOS devices when using An...
To reproduce: 1. Download attached project "TerrainInstanced.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4.... Read more
Dragging editor windows cause them jump and flicker on Ubuntu 16.04
To reproduce: 1) Create new project 2) Open a window (tested with Test Runner, Profiler and Build Settings windows - not reproducibl... Read more
[Android] Unity logo in splash screen shows as a black square Android 4.4
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe the black square instead of Unity logo Reproduced in: 2... Read more
Application crashes when rendering non-Read/Write Enabled mesh to canvas...
To reproduce: 1. Open attached project 2. Change to the Android platform (can reproduce on standalone as well) 3. Build and run the ... Read more
[VersionControl] Animation window allows changing animation properties w...
Animations and source control, when editing playable assets in the animations window it would be nice if there was some kind of perf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.