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[HDRP] When multiple scenes are used, Lighting tab can show incorrect in...
In the lighting tab, we display the Static lighting of whatever scene is active (marked in bold in the hierarchy). However, instead ... Read more
Notification about a package being added is not visible when adding pack...
Reproduction steps:1. Open the attached "case_1310332.zip" project2. Open Package Manager and select Add package from disk3. Select ... Read more
[MacOS][Metal] Game View is constantly flickering when active
How to reproduce:1. Create a new Unity project2. Make sure the Game View is visible3. Move the mouse around or resize the Game View ... Read more
[Android][OpenGLES3] Objects with Shaders flickering when using URP + Ca...
Reproduction steps:1. Open project "CameraStackRecordingIssue-2020.2.zip"2. Open "SampleScene"3. Build And Run on Android Expected r... Read more
[Lost Crypt] Shaders are failing to upgrade resulting in pink materials ...
To reproduce:1. Create a project in Unity 2021 (any release that supports URP 11)2. Import package: Lost Crypt from the asset store:... Read more
[HDRP] Unable to duplicate currently selected Environment Library in Loo...
ArgumentOutOfRangeException error is thrown in the console. Steps to repro:1. Create a new HDRP template project.2. Windows > Ren... Read more
[URP] NullReferenceException & ArgumentNullException errors thrown on ch...
-NullReferenceException is thrown on changing the name property of the "Screen Space Ambient Occlusion" Renderer Feature.-ArgumentNu... Read more
Addressables Groups window is empty
Reproduction steps:1. Open the user's attached project2. Select Window/Asset Management/Addressables/Groups3. Update Addressables pa... Read more
[Polybrush] KeyNotFoundException thrown in Console when saving the Confi...
How to reproduce:1. Open the attached 'case_1316957' project2. Open the 'Test' Scene3. In the Project window right-click on the Stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera