Search Issue Tracker

0
votes
By Design

[Linux] Sticky Keys do not work in the Editor

Linux

-

Jul 31, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project 'ctrl_test.zip'2. Make sure Sticky Keys are on3. Enter Play mode4. Press Left Control ... Read more

0
votes
Fixed

Timeline Animation skips sampling when an Animation has a sharp transiti...

Timeline

-

Jul 30, 2019

-

Version/s: 2019.1.0a11, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "ScalingFrameLate.zip"2. Open "SampleScene"3. Select "Head" GameObject4. In the Ti... Read more

0
votes
Fixed

Crashes on Transform::GetPosition when Prefabs connected with Hinge Join...

Scene Management

-

Jul 14, 2019

-

Version/s: 2018.3.0a1, 2018.3.12f1, 2018.4.0f1

How to reproduce:1. Open attached project (test.zip)2. Select both WallRevision and WallRevision (1) at the same time3. Duplicate us... Read more

0
votes
Fixed

[UniversalRP] Superflous log messages are being posted to console after ...

Package: Scriptable Render Pipeline Universal

-

Jul 30, 2019

-

Version/s: 7.0.0

To reproduce:1. Create a project using UniversalRP2. Create a materialExpected result: no logsActual result: A log message is printe... Read more

0
votes
Won't Fix

Editor freezes when executing String.EndsWith() method if the String con...

Mono

-

Aug 01, 2019

-

Version/s: 2017.4.0f1, 2017.4.30f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user's originally attached project 'LocCrashTest'2. Open 'test' Scene3. Enter Play mode-- observe the freez... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

-

Aug 01, 2019

-

Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

10
votes
Won't Fix

Methods with a PostProcessSceneAttribute get called after Awake when ent...

Scene Management

-

Jul 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "PostProcessSceneExecutionOrder.zip" project2. Open "SampleScene"3. Enter Play mode and inspec... Read more

2
votes
Fixed

Remote Settings package compilation error

Package

-

Jul 31, 2019

-

Version/s: 2018.1.0b12, 2019.1.11f1

Compilation errors appear after importing Remote Settings package How to reproduce:1. Create a new Unity project2. Open Asset Store3... Read more

3
votes
Won't Fix

[2D] Instancing is broken when scene objects have custom properties set ...

Graphics - LowLevel

-

Jul 29, 2019

-

Version/s: 2017.4.0f1, 2018.2.21f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("2D_Instancing_Bug_-_2018.2.zip")2. Open the repro scene ("SampleScene")3. Open the F... Read more

3
votes
Fixed

Custom built DLL's scripts which have classes derived from UIBehaviour c...

Scripting

-

Jun 06, 2019

-

Version/s: 2019.2, 2019.2.0b5, 2019.3

How to reproduce:1. Download and extract the attached 'DLLScripts.zip' archive somewhere on your computer (there are two scripts, Ne... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.