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Inspector window is not updated after removed component was applied to p...
Steps: 1. Add Cube to the Hierarchy 2. Make a prefab put of it 3. Select Cube Instance in the Hierarchy 4. Remove BoxCollider 5. Ch... Read more
Multithread performance is lower than Single thread performance on all i...
using new Thread(() Steps: 1. Build and Run attached project on device Expected: Multicore performance is higher than single core.... Read more
[Deployment Management] Editor crashes when building a project for any p...
Editor crashes when building a project with Unity Project ID which enables services for any platform with services enabled Steps to... Read more
Shortcut Manager - Profile list does not handle profile names properly w...
If you create a shortcut profile that give it a name that has a space at the start, it will not be displayed correctly on the profil... Read more
Shortcut Ctrl + D does not duplicate the object when ProGrids window is ...
How to reproduce: 1. Open the attached user's 'MoveDuplicationBugRepro.zip' project 2. Enable ProGrids window. Go to Tools -> ProGri... Read more
Cannot deselect item from profiler's hierarchy
How to reproduce: 1. Open new unity project 2. Open profiler window 3. Enter the play mode 4. Change items display type to a hierarc... Read more
[iOS] There is no way to provide separate images for iOS Launch Screens ...
Steps to reproduce: 1. Create new project 2. Switch to iOS 3. Open Player Settings/Splash Image 4. Set 'iPhone Launch Screen' as 'I... Read more
[Android][OpenGL] Insane memory consumption when warming up shaders that...
https://issuetracker.unity3d.com/issues/android-using-instancing-on-keyword-in-warm-up-shader-variant-collection-increases-memory-us... Read more
[GLES2] Particles/Standard Surface Shader doesn't render on devices
How to reproduce: 1. Open the attached project 2. Play SampleScene to see how it should look 3. Make sure Graphics API is set to GLE... Read more
Graphics.CopyTexture not working for compressed textures anymore
Steps to reproduce: 1. Download and open attached project 2. Open SampleScene 3. Select the texture "vege_savanna_ground_01_Albedo" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material