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Shader Compiler fails to generate Vulkan output when HLSL texture method...
How to reproduce:1. Create a new project and add the attached shader to it ("CalculateLOD.shader")2. Select it in the Project Window... Read more
Articulation Body Joint motion "Lower limit" and "Upper limit" are not c...
How to reproduce:1. Open the user's attached project2. Open "SampleScene"3. Select "ART" in the Hierarchy4. In the Articulation Body... Read more
[XR SDK] Tracked Device Raycaster does not work correctly with Worldspac...
Reproduction steps:1. Open the attached project ("1308480.zip")2. Open the "SampleScene" scheme3. Enter Play mode4. Using the mouse,... Read more
TMP sprites become smaller when animated
How to reproduce:1. Open the attached project ("TmpEmoji.zip")2. Open "SampleScene"3. Enter Play mode Expected results: the sprites ... Read more
Manually embedded packages are not added in Perforce
Reproduction steps:1) Create a project.2) Configure it to be tracked by Perforce and push it to Perforce. Verify that Automatic Add ... Read more
[macOS] [Linux] Input.inputString doesn't convert input to the suggestio...
Steps to reproduce:1. Open the project attached by the user2. Open scene "InputApiTestScene"3. Add Simplified Chinese (Pinyin) to yo... Read more
IL2CPP doesn't properly handle invalid surrogate pairs causing crash
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
[UWP] Development Console present When not in Development Build on HMD
How to reproduce:1. Open the attached "Test UWP Console.zip" project2. Plug-in Acer HMD device3. Switch and Build to UWP (without De... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...
Reproduction steps:1. Open project in "case_1274547-minimum.zip"2. Build the project for iOS and deploy it to a device3. Wait Actual... Read more
[UI Toolkit] [iOS] Text gets copied from a newly selected Text Field to ...
Steps to reproduce:1. Open the project in "TestUIBug_Project.zip" (608.9 KB)2. Build the project for iOS and deploy it to a Device3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs