Search Issue Tracker
[upgrade project] Errors on upgrading AssetStore "Tanks!!! Reference Pro...
Upgrade project problem - this project works fine in 5.6.0p2 On importing "Tanks!!! Reference Project" project from A$ to 2017.1 -... Read more
[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...
Steps to repro: 1. Create new project; 2. Go to PlayerSettings window (Edit -> Project Settings -> Player); 3. Switch scripting runt... Read more
Making a prefab from a Canvas child overrides active object recttransform
Steps to reproduce: 1. Open attached project, scene "Repro2" 2. Find the child "Bar" of "Canvas" gameObject 3. Drag it into the pro... Read more
Selecting a different shader and changing back to standard on a Material...
Selecting a different shader and changing back to standard on a Material opens additional settings and Texture boxes Steps to repro... Read more
ConcurrentQueuetype is defined multiple times when user's libs defines it
Reproduction steps: 1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined o... Read more
[Lightprobes]When editing Lightprobes you can no longer duplicate them, ...
When editing Lightprobes you can no longer duplicate them, it duplicates the GameObject instead. Repro steps: 1.In Unity create a L... Read more
[Camera] Crash at GameObject::GetCullSceneMask opening 2017.1 project in...
Repro steps: 1. Open attached project in latest trunk 2. Observe crash. Another way to reproduce: 1. Create new project (any settin... Read more
Setting multiple materials to CanvasRenderer causes crashes
Reproduction steps: 1. Open the attached project; 2. Open the CrashScene.unity; 3. Toggle Image object off and on (sometimes you nee... Read more
[WebGL] Webcam control is not released by browser until all tabs using i...
To reproduce: 1) Open attached project and scene 2) Build and run for WebGL 3) Play and stop Webcam on Browser A 4) Keep tab on 5) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view