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[Anim] error clicking in empty Animator window
Getting the following error in the Console when clicking in an empty Animator window. repro: -start Unity (repro only happens on a ... Read more
[Anim] Error entering Blend Tree in Animator
Getting an error when entering (double-click) a Blend Tree in the Animator window. repro: -create a new project -create an Animator... Read more
Unity crashes in <TypeTreeIterator::Next>, when a script is dragged over...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Sandbox"; 3. Click on the object "Cube"; 4. Drag the script (fo... Read more
[Android] Application crash with Fatal signal 11 ( Out of memory)
Steps to reproduce: 1) Download attached project 'Test.zip' and open in Unity 2) Build and Run 'FarmLand' scene Note: Application w... Read more
Crash in AtomicList::Load while turning off occlusion culling with high ...
Crash while turning off occlusion culling with high shadow distance. It happens only with specific camera positions and models. Rep... Read more
[AnimationWindow] Pointer doesn't move into the next input box when "Tab...
Reproduction steps(GIF attached): 1. Open the attached "Archive" project. 2. Select the "New Animation" in the project view. 3. Open... Read more
A specific PNG texture with alpha is imported as 24bit RGB instead of 32...
To reproduce: 1. Open project 2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RG... Read more
Unity crashes when changing Color Space in Viking Village project
- Open the attached project; - Change the Color space in Player Settings; - During the change Unity should crash. Note: So far only... Read more
AK::MemoryMgr::Term crash caused by trying to terminate Wwise audio engi...
Steps to reproduce: 1. Open "Lares.zip" project 2. Enter Playmode 3. Exit Playmode -Repeat steps 2&3 until the project crashes Note... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
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- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP