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[XR][Lumin] Build leaves custommanifest file behind if the build fails
Using a unsupported privilege on Lumin projects causes the build to fail and leaves behind an invalid manifest.xml file that will be... Read more
[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...
When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more
[Windows][Joystick] Joystick device is not recognized.
Tested with Logitech Extreme 3D flight stick: https://www.logitechg.com/en-us/products/gamepads/extreme-3d-pro-joystick.html Repro:1... Read more
[UWP] The Position.y value for devices is wrong.
The position.y value is not correct for ISX, and it is not consistent with the old input on UWP. Repro:1. Download package and proje... Read more
[UWP][Xbox] Dpad does not work
All Xbox controller's dpad does not work on UWP. Repro:1. Download package and project: https://github.com/Unity-Technologies/InputS... Read more
[UWP][DualShock] DualShock 4 controller does not work.
Dualshock 4 controller is not recognized at all on UWP. Repro:1. Download package and project at: https://github.com/Unity-Technolog... Read more
[UWP][Pro Controller] Input displayed in QA test scene doesn't match act...
NOTE: After additional investigation this bug has been updated from the original description The Start and Select button on Pro Cont... Read more
[Pro Controller] The Y input for both sticks is not stable.
The Y value constantly change after connected, though the value change is tiny. Repro:1. Download package at: https://github.com/Uni... Read more
[UWP][Pen] Some input is missing from the device
Some input for Pen is does not work on UWP, including:- inRange (button)- tilt (Vector2)- twist (Axis) Repro:1. Download package at:... Read more
[HDRP] Changing shadow mode with Undo (ctrl + Z) only changes the UI but...
Steps to reproduce:1. Create HDRP template scene2. Select Directional Light3. Modify Shadows -> Shadowmask Mode4. Change it to an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open