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[Animation] Error is thrown when calling Animator.keepAnimatorController...
To reproduce: 1. Download attached "AnimatorAndPoolsIssue.zip" project and open in Unity2. Open "SampleScene" scene3. Enter to Play ... Read more
[XR][Lumin] Build leaves custommanifest file behind if the build fails
Using a unsupported privilege on Lumin projects causes the build to fail and leaves behind an invalid manifest.xml file that will be... Read more
[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...
When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more
[Windows][Joystick] Joystick device is not recognized.
Tested with Logitech Extreme 3D flight stick: https://www.logitechg.com/en-us/products/gamepads/extreme-3d-pro-joystick.html Repro:1... Read more
[UWP] The Position.y value for devices is wrong.
The position.y value is not correct for ISX, and it is not consistent with the old input on UWP. Repro:1. Download package and proje... Read more
[UWP][Xbox] Dpad does not work
All Xbox controller's dpad does not work on UWP. Repro:1. Download package and project: https://github.com/Unity-Technologies/InputS... Read more
[UWP][DualShock] DualShock 4 controller does not work.
Dualshock 4 controller is not recognized at all on UWP. Repro:1. Download package and project at: https://github.com/Unity-Technolog... Read more
[UWP][Pro Controller] Input displayed in QA test scene doesn't match act...
NOTE: After additional investigation this bug has been updated from the original description The Start and Select button on Pro Cont... Read more
[Pro Controller] The Y input for both sticks is not stable.
The Y value constantly change after connected, though the value change is tiny. Repro:1. Download package at: https://github.com/Uni... Read more
[UWP][Pen] Some input is missing from the device
Some input for Pen is does not work on UWP, including:- inRange (button)- tilt (Vector2)- twist (Axis) Repro:1. Download package at:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open