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[Windows] printscreen gets registered upon pressing Insert/Home/PgUp/PgD...
How to reproduce:1. Open tester-submitted project(NumlockInputBug)2. Open the New Controls.inputactions asset3. Add a new Action Map... Read more
[Tiny] Scene is being marked as unsaved after trying to save it
How to reproduce:1. Open the attached "TestFor1065209.zip" project2. Open "TestProject" DOTS project's "MainScene"3. Do any change i... Read more
GL.Vertex3 coordinates are distorted creating 1 pixel gap when using GUI...
Steps to reproduce:1. Open users attached project "Test.zip"2. Open "SampleScene"3. Enter Play mode4. In the top of Game window use ... Read more
[VSCode]During debugging Unity Editor receives StackOverflow/ThreadAbort...
How to reproduce:1. Open attached project "DebugRepro.zip" and scene "TestDebugger"2. Make sure that Edit -> Preferences -> Ex... Read more
Perforce credentials are reset when switching asset database versions
How to reproduce:1. Create a new project in your Perforce Workspace folder2. Open it and set it up to use Perforce3. Change the asse... Read more
Baking lighting with a static mesh, mixed light and Mixed Lighting enabl...
How to reproduce:1. Open attached project "LightBakeError.zip" and scene "SampleScene"2. In Lighting window, press "Generate Lightin... Read more
CustomPropertyDrawer temporarily expands in Inspector window when modify...
How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more
DXT1/BC7 Texture compressed incorrectly on 2x2 mip (PC Windows dx11)
When using a compressed DXT1 texture, the 2x2 mip is compressed incorrectly; the result is darker than the 4x4 or the 1x1 mips. Step... Read more
UIElements ObjectField value's name is not updated when modified by script
How to reproduce:1. Open attached "project-1169221.zip" project2. In the Editor select 'BugReport' -> 'Bug'3. In the 'ObjectField... Read more
[PostProcessing] Is rendered at full resolution when using Dynamic Resol...
To reproduce:1. Open attached project "case_1154796-Dynamic_Resolution.zip"2. Build for iOS3. Deploy the Xcode project to iOS device... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size