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[XR] RenderViewportScale value changes show occlusion mesh and/or transl...
Changes to the RenderViewportScale value cause problems that won't be acceptable in games, including: visible occlusion mesh duplica... Read more
[Android][IL2CPP] Device doesn't show up in the list of targets to attac...
Repro steps:1. Create a new project and switch build target to Android2. Make sure that only "arm64" architecture is selected under ... Read more
[Mobile Notifications][Android] Repeating notifications with significant...
Repro steps:1. Open QA attached project "repro_1140272"2. Build and run on Android3. Open the app4. Close the app and go to device's... Read more
[Mobile Notifications][Android] "Too many alarms (500) registered from u...
Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more
[HDRP] Scene View flickers when using Ambient Occlusion in the Rendering...
How to reproduce:1. Open the attached "1168849 HDRP 6.9.0.zip" project2. In Hierarchy Window > Rendering settings > Ambient Oc... Read more
Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...
Steps to reproduce:1. Download 1168375_repro.zip2. Select in tool/foo. It will open the new Editor window3. Close the window Results... Read more
2018_4_OR_NEWER define is missing/not working/broken
How to reproduce:1. Open attached project "defineMissing 2019.zip"2. Open "Window" -> "General" -> "Test Runner"3. In "Test Ru... Read more
Japanese diacritic symbols are missing from the build executable file wh...
How to reproduce:1. Open the attached project ("case_1169358-Unity_Japanese_Turbidity_point_Error_Test_Project.zip")2. Open Project ... Read more
Audio is not played through HMD even if "Hear Computer Audio in VR" opti...
How to reproduce:1. Open "case_1168763-repro" project2. Enter the Play Mode Expected result: Sound is played through the HMD headpho... Read more
[Android] RenderToFloatTexture is not supported on devices with Android 4
To reproduce:1. Open attached project2. Run and build to android device Actual result: Logcat prints FalseExpected result: Logcat sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions