Search Issue Tracker
Video clip in Video Preview window is stretch after applying changes mad...
To reproduce: 1. Open attached project 2. Select big_buck_bunny.mp4 video 3. In the import settings enable override for Standalone ... Read more
[WSA] Native XAML component does not accept input from Independent Input...
1. Create a new project 2. Switch platform to Windows Store 3. Go to Build Settings -> Player Settings -> Publishing Settings -> Mis... Read more
MSAA Realtime Shadows produce lighting with shadows partially missing or...
Steps to reproduce: 1. Create a new project 2. Import "The Lab Renderer" asset 3. Open scene "directional" 4. Enter Play mode Repro... Read more
GetObject failed to find Object for Library Representation error after c...
To reproduce: 1. Open attached project 2. Select video file in project 3. Change importer version to Movie Texture (Legacy) and app... Read more
Editor crashes when building project with script in the scene for anothe...
To reproduce: 1. Create new project 2. Add new script to scene 3. Save scene 4. Build project for any platform that is not switche... Read more
Input Field hides text completely and puts cursor outside when in Best F...
When Input Field has Best Fit option turned on writing large text into it sometimes makes cursor appear outside the input field area... Read more
Blurry GUI interface when hit.transform.position is used
When "Camera.main.WorldToScreenPoint(hit.transform.position" is used to determine the position of the GUI when cast on the cube game... Read more
Bake lightmaps with a processor with more than 32 threads can hang or cr...
On a 32+ core machine: open the file batchLightmap.ps1 in BatchLightmap folder, edit the powershell file to make sure your unity e... Read more
Crash in GameObjectHierarchyProperty::Parent when undoing changes
To reproduce: 1. Open attached project (in 5.4 and older versions use testProject.unitypackage); 2. Open "Scene1" scene (in 5.4 and... Read more
[OS X] Standalone launches in incorrect resolution on Retina screen if "...
1. Download the attached project 2. Launch the "Core.app" standalone (or build a new one with Resizable Window enabled in the Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK