Search Issue Tracker
New BC7 (bc7e) compressor on full red texture results in imperfect red (...
When setting all pixels of a 4x4 texture to red (1,0,0) the new in 2021.2 BC7 compressor (bc7e) changes the values to (0.992,0,0). C... Read more
Contents of a ModalUtility window are invisible when it is launched from...
How to reproduce:1. Create a new Unity Project2. Import the attached "1313636.cs" script3. Right-click on the attached script4. Go "... Read more
[Profiler] ArgumentOutOfRangeException gets thrown in the Console when f...
How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Set the Profiler target to Editor and capture s... Read more
Linux Editor crashes with "mmap(PROT_NONE)" assertion failure during GC ...
How to reproduce:1. Open the attached (ManyClears.7z) project2. Open the Test scene3. Enter Play Mode4. Wait for at least a minute5.... Read more
Editor crashes on fbxsdk::KFCurve::KeySet when importing FBX model
Reproduction steps:1. Open the user's attached "K1_GamePlay_Concept.zip" project2. Find the "t_pose_Chef_Hat.fbx" model in the Proje... Read more
"offset is outside the valid range" error is thrown when setting the par...
How to reproduce:1. Open the user's attached "ParticleTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the... Read more
Changes made to Prefab's variable values in a custom EditorWindow get re...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the top bar menu select Example > Example Window4.... Read more
[VFX Graph] SubGraph block cant be created and NullExecptionError is thr...
How to reproduce:1. Create a new HDRP project5. Create a new VFX and open it6. Add Heads and Trails system7. Select Set Lifetime Ran... Read more
[URP] Increasing the amount OF real-time lights breaks GPU Instancing
Repro steps:1. Open the attached project "LightingTest.zip"2. Build and Run on Quest3. Attach the Frame Debugger4. Observe 4 draw ca... Read more
Dependency package version is not updated in the manifest.json file when...
For example, there's a package A (1.0.0) that depends on packages B (1.0.0), C (1.0.0). If package A is updated to version 2.0.0 tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked