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0
votes
Fixed

Frame rate is erratic, both in the editor and in the game when compiled

Graphics - General

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Mar 31, 2013

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Version/s: 4.1.0f4

The issue:The Frame rate is erratic, both in the editor and in the game when compiled, even though I'm using a time.deltaTime to rot... Read more

0
votes
Fixed

Broken link (online and offline docs)

Docs - Scripting Reference

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Mar 31, 2013

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Version/s: 4.1.1f4

Broken link (online and offline docs) 2) How can we reproduce it using the example you attached http://docs.unity3d.com/Documentatio... Read more

0
votes
Won't Fix

Alpha texture not working on Windows

Shaders (Legacy)

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Apr 01, 2013

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Version/s: 4.1.0f4

To reproduce: 1) Open attached project on Windows machine.2) View in game screen.3) Alpha texture is not working properly; pink and ... Read more

4
votes
Fixed

Files in the StreamingAssets folder should not be imported

Asset Import

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Apr 01, 2013

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Version/s: 4.1.2f1

Files in the StreamingAssets folder should not be imported In the attached example project, an ogg file is included. The Editor impo... Read more

4
votes
Fixed

Error on script with [ExecuteInEditMode] adds a component with hideFlags...

Scripting

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Apr 01, 2013

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Version/s: 4.1.0f4

- Create a script Bar.cs- Create a script Foo.cs which attribute [ExecuteInEditMode], which adds Bar monoBehaviour to the gameObject... Read more

0
votes
Fixed

Crash while playing audio file as a streamed source on WP8 device

WP8

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Apr 02, 2013

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Version/s: 4.2.0a1

Lower memory Windows Phone 8 devices crash when attempting to play audio file stored in remote location. Read more

3
votes
Not Reproducible

Water4 does not show up in Linux64 standalone

Linux

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Apr 02, 2013

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Version/s: 4.1.2f1

Read more

0
votes
Won't Fix

Shaders are needlesly recompiled when default textures are added to them

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Apr 02, 2013

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Version/s: 4.2.0a3

I talked to Tim about this and he says it's because that's how our shader pipeline works. Even if it is so, it's still a bug, as fro... Read more

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