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No option to do a "Scripts Only Build" for the Linux build target
Linux build target does not have the option for a "Scripts Only Build" Read more
Shader Graph - Editor Window is blank when opening Shader Graph Assets w...
If the Shader Graph window is closed and you open a Shader Graph asset with the Return key, the Editor Window will appear blank. Not... Read more
[XR Graphics LWRP Postprocess] When using post process effects with LWRP...
When using post processing effects and instancing stereo rendering mode only a white screen is shown. master branch of SRP repo and... Read more
Shader Graph - Node previews are not shown when adding nodes to the graph
If you add a node to the graph, the preview of the new node will be blank. You will need to make another change to the graph e.g. mo... Read more
Crash on PhysicsScene2D::IgnoreCollision_Binding when passing GetCompone...
How to reproduce: 1. Open the "Physics2D Ignore Collision crash.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play Ac... Read more
Building with il2cpp, arm64, and daydream/cardboard causes unresponsive ...
How to reproduce: 1) Create a new project. 2) Import the googlevr unity package 1.170.0 (https://github.com/googlevr/gvr-unity-sdk/r... Read more
Shader Graph - Term "Shader Graph" is not capitalized correctly when sho...
If you attempt to close a Shader Graph asset without saving changes, you will be presented with the following message: "Do you want... Read more
[Android][VideoPlayer] A new frame isn’t drawn when seeking a paused vid...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Find video “BZ 220” 4. “Download Video” -> “Prepare Video”... Read more
Canvas Image element is not centered when created along with the Canvas
To reproduce: 1. Open any or create a new project 2. In a scene with no Canvas create UI -> Image Expected behavior: The Image is a... Read more
Shader Graph - Color Nodes change size when their color and alpha are ch...
When you adjust the color values or alpha of a color node, the node will change size on the graph. This is fixed by closing the grap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window