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BindProperty on SerializedProperty of type "ulong" does not bind to INot...
How to reproduce:1. Open the user's attached project (link in the Edit)2. Create a new empty GameObject in the Hierarchy and select ... Read more
AudioClip reference is lost when loading a new Scene even if AudioSource...
Reproduction steps:1. Open the user's attached project and Scenes/MenuScene scene2. Enter the Play mode3. Select Start Game in the G... Read more
Rigidbody2D.Distance is returning incorrect results when used between a ...
How to reproduce:1. Open the attached project (case_1311101-DistanceTest)2. Open the DistanceTest Scene3. Move the Collision Game Ob... Read more
'My Registries' menu not showing up after configuring a scoped registry
'My Registries' menu not showing up after configuring a scoped registry Repro Steps:- From Project Settings > Package Manager, ad... Read more
[WebGL] "Failed to asychronously prepare wasm: out of memory" error is t...
How to reproduce:1. Open the attached project's "case_1302613-Project.zip" Scene labeled "Main"2. Build Addressable Groups (in the A... Read more
Inspector throws errors and stops displaying fields when changing Serial...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click on Test in the Scene Hierarchy4. Click Change To My Class 1... Read more
Cannot make a rectangle selection from a track in the sequence view
1) Open the timeline window2) Create a new gameobject. Select this object.3) Click Create in the timeline window4) Add an activation... Read more
[iOS] Deadlock when continually sending UnityWebRequests and internet co...
Steps to reproduce:0. Disable the internet connection in the device that's being tested1. Open the "CrashTest (1).zip" project2. Bui... Read more
Audio stutter when jumping to a defined time within the timeline (timeli...
Reproduction steps:1. Create a new empty Project2. Import attached AudioImport package3. Reload the SampleScene4. Select MasterPlaya... Read more
New BC7 (bc7e) compressor on full red texture results in imperfect red (...
When setting all pixels of a 4x4 texture to red (1,0,0) the new in 2021.2 BC7 compressor (bc7e) changes the values to (0.992,0,0). C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask