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Unity Manual and Scripting Reference redirects to nonexistent page
How to reproduce:1. Create a new Unity Project2. Navigate to Help -> Unity Manual or Help -> Scripting Reference3. Observe the... Read more
[Android][Vulkan][URP] Android Screen Recording produces noise and flick...
Reproduction steps:1. Open the attached user's project "CameraStackRecordingIssue-2020.2.zip"2. Switch the Platform to Android3. In ... Read more
Array field not deserialized (null) when ScriptableObject loaded via Uni...
How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more
Lego Microgame crashes the Linux Editor at "ScanFilter::Merge" when sele...
How to reproduce:1. Open the Lego Microgame2. In the "Tutorials" panel select the "Build and publish" tutorial3. Follow the tutorial... Read more
Unity tried to build ARM64 build when Mono is selected
Steps to reproduce:1. Open the user's attached project "MonoBug.zip"2. Switch to Android3. Built the project Expected results: Unity... Read more
[DOTS] ParentSystem does not get notified when entities are changed
How to reproduce:1. Open the attached project "AtlasUnity.zip"2. Load the Scene "ProductionScene"3. In the Script "AtlasGameModeCont... Read more
[UI Builder] DirectoryNotFoundException is thrown when creating an USS i...
How to reproduce:1. Create a project (in the name include German characters, for example, "ü")2. In the Package Manager, import the ... Read more
Unity Hub is unpinned from the taskbar after updating
How to reproduce:1. Pin Hub to the taskbar2. Update Hub Expected results: pinned icon remain pinned after the updateActual results: ... Read more
SetText(char[] ) method doesn't change text attribute in Build
How to reproduce:1. Download and open project 'TextMeshPro.zip' from Google Drive2. Open Scene 'SampleScene'3. Enter Play Mode4. In ... Read more
Crash when generating Lights with a static asset
How to reproduce:1. Open the user's attached project and "index" scene2. Set "fireplace" and all it's children to static3. In the li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom
- Sprite Atlas Asset UI issues