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0
votes
Not Reproducible

[Android][VideoPlayer] h264 videos are started as if the first frame app...

Mobile

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Oct 30, 2018

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Version/s: 2018.2.5f1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Find video "BZ 204" 4. "Download Video" 5. "Prepare Video"... Read more

0
votes
Fixed

[IL2CPP] IndexOutOfRangeException is thrown when getting last array valu...

IL2CPP

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Nov 10, 2018

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Version/s: 2017.3.0a1, 2017.4.15f1, 2018.2.12f1, 2018.2.16f1, 2018.3.0b9, 2019.1.0a8

Steps to reproduce: 1. Download attached project 2. Build "Main" scene for Standalone 3. Open build project Expected results: No ex... Read more

1
votes
Fixed

[Mac GLCore] The scene window fails to refresh after a few interactions

MacOS

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Nov 12, 2018

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Version/s: 2018.3.0a1, 2018.3.0b10

When the Mac editor is in OpenGL + Linear Color Space, a few interactions can cause the Scene view to freeze and stop updating. In... Read more

0
votes
Duplicate

Editor crashes with AssetDatabase::GetAssetImporterVersions upon closing...

Asset - Database

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Sep 18, 2018

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Version/s: 2018.2.0f2

Reproduction steps: 1. Create new project 2. Download and Import TerraLand 3 asset from the Asset Store 3. Accept all pop-ups 4. In ... Read more

0
votes
Fixed

Prefab Mode: Errors spams the console if auto-save is enabled and trying...

Scene Management

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Nov 14, 2018

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Version/s: 2019.1.0a10

Steps: 1. Open any prefab asset 2. Make a nested folder structure in Project browser 3. Drag root of opened prefab into the last fol... Read more

0
votes
Fixed

CS1061 error when project contains '2D Common' package

2D

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Nov 13, 2018

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Version/s: 2018.2.0a2, 2018.3.0a1, 2018.3.0b10, 2019.1.0a1

How to reproduce: 1. Open the attached project (that contains '2D Common' package) 2. Observe the Console window Expected result: T... Read more

0
votes
By Design

Changes made to a variable of a Script are not saved when they are made ...

Asset - Database

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Oct 11, 2018

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Version/s: 2018.3.0a6, 2018.3.0b4, 2019.1.0a1

How to reproduce: 1. Open "TestFailingUnity2018-3-b4" Project. 2. Select "GameObject" which is a Child Object in Canvas -> GameObj... Read more

3
votes
Won't Fix

Debug LWRP Post Processing Shaders are included in builds

Package: PostProcessing

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Nov 12, 2018

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Version/s: 2.0.17-preview

Debug Post Processing Shaders are included in builds, resulting in errors at startup. These errors do not impact the performance or ... Read more

0
votes
By Design

Prefab data does not override when changes are made in Rect Transform

uGUI

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Nov 01, 2018

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Version/s: 2018.3.0a6, 2018.3.0b8

How to reproduce: 1. Open project "Rect0b10.zip" 2. Delete "SubCanvas" from the Hierarchy 3. Enter Play Mode and check SubCanvas(Clo... Read more

0
votes
Fixed

Crash on Tilemap::CompressBounds when calling Tilemap.CompressBounds() o...

2D

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Oct 12, 2018

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Version/s: 2018.2.8f1

How to reproduce: 1. Open the "Tilemap_Bounds_Crash.zip" project 2. Open the "CrashScene.unity' scene 3. Press Play Actual result: ... Read more

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