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Editor freezes upon deleting an opened project from explorer
Editor freezes upon deleting an opened project from explorer. Steps to reproduce:1) Create a new project2) Delete the project from e... Read more
[Android] meta-data element for max aspect ratio configuration is not pr...
Steps to reproduce:1. Open "AndroidAspectRatio.zip" in Unity 2017.42. Export project and open manifest file You can see meta-data el... Read more
[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...
How to reproduce:1. Open the "VFX_Crash.zip" project2. Open the "VFX.vfx" graph3. Change the "Count" value to 0 in "Sequential Circl... Read more
Preference window shrinks down when entering play mode
Steps to reproduce:1. Create a new project2. Open Preferences window3. Close project4. Reopen project Expected results: Preference w... Read more
[Android] EGL error and rendering artifacts when multiple render texture...
Reproduction steps: 1. Open "RenderCacheRepro.zip" project2. Enter Play mode and see the rendering3. Build & Run for Android4. N... Read more
Depth Texture is ignored when using Post-Processing Stack Command Buffer...
How to reproduce:1. Open the attached project ("case_1166865-Command_Buffer_Bug_Report")2. Open the repro scene ("SampleScene")3. En... Read more
Package Manager - Window title is not user friendly
When using the Package Manger window, the title of the window is UnityEditor.PackageManager.UI.PackageManagerWindow This is not user... Read more
[Linux] Tooltips are offset by a large amount and constrained if another...
To reproduce:1) Create a new project2) Hover over one of the toolbar icons (like "Move Tool")3) While the tooltip is still up, quick... Read more
[PHYSX] PhysX.PxsContext.contactManagerDiscreteUpdate spikes when small ...
To reproduce:1. Open attached project2. Press play and go to profiler3. In the game press Respawn button4. In the profiler check Phy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons