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[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...
Reproduction steps:1. Open the attached Project "DotsLongestPath"2. Within Project, open DOTS Project called "HelloWorld"3. Build th... Read more
[Regression] Profile Analyzer throws constant NullReference errors and a...
How to reproduce:1. Create a new project2. Add the Profiler Analyzer window3. Enter Play Mode4. Open the Profiler Window5. Observe t... Read more
Texture2D has distorted colors when JPG files are attached to Texture2D ...
Steps to reproduce:1. Open users attached project "Test.zip"2. Open "Main.scene"3. Enter Play Mode4. Use "Scale" of the Game View to... Read more
NullReferenceException when going over InspectorElement with a cursor wh...
Reproduction steps:1. Open the attached Project and open the "SampleScene"2. Open "Permanent Inspector" window at Window -> Gener... Read more
In the Cubemap preview incorrect dimensions are shown when the cubemap t...
How to reproduce:1. Open attached project "BugReport_Cubemap.zip"2. In Project window, observe "skybox_2048_1536" cubemap (the resol... Read more
[TextMeshPro] Changes in Background in TMP text when hovering mouse in I...
Changes in Background in TMP text when hovering the mouse in Inspector FieldSteps to Reproduce: 1. Create a new Project2. Window >... Read more
MaterialPropertyBlock SetColor ignores HDR colors when Color Space is se...
How to reproduce:1. Open QA attached project "case_1165706-MaterialPropertyBlockHDRColorIssue.zip"2. Enter Play Mode Expected result... Read more
Impossible to copy Unicode characters from Editor Text Field
How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. In Hierarchy Window right-click on "あ" GameObject > R... Read more
Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -> Build Settings -> Player Settings -> Publishing Se... Read more
[LWRP] Unlit particles shader is not rendered when Soft Particles are en...
To reproduce:1. Open any project win Lightweight set up2. Create a particle system with "Lightweight Render Pipeline/Particles/Unlit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title