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ExpressionNotValidException errors appear when adding invalid versions t...
How to reproduce:1. Create new project2. Create Assembly Definition3. Add to Version Defines list4. Select any package5. Write any i... Read more
Editor crashes in TriangleArea3D when instantiating a ParticleSystem Pre...
How to reproduce:1. Open user-submitted project (LoadEffectBundle_EditorCrashDemo)2. Open the 'SampleScene' scene3. Enter Play Mode4... Read more
[Hub] The license does not get updated when switching accounts
How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Switch account from Pro to Personal (or from Person... Read more
[Android] Input is being recorded while Splash screen is still being sho...
To reproduce:1. Open attached project "Test Project.zip"2. Build for Android3. While the application is in splash screen (or even ea... Read more
Unneeded shader variants are added to the bundle when using Scriptable B...
Building asset bundles with the Scriptable Build Pipeline includes more shader variants than requiredHow to reproduce:1. Open the at... Read more
[Oculus Quest] Application crashes when focusing on a Text field
To reproduce:1. Open attached project "Android VIU tests.zip"2. Build for Oculus Quest3. While in Oculus, click on a Text field to f... Read more
Custom Property attribute is displayed as missing when using Animated Cu...
How to reproduce:1. Open the attached project ("case_1165368-Animation_Custom_Properties.zip")2. Open the repro scene ("SampleScene"... Read more
Loading TextMesh Pro prefab from AssetBundle crashes Editor when BuildAs...
How to reproduce:1. Open attached "project-1167075.zip" project2. In the Editor select "BuildAB" -> "Build"3. Enter Play mode4. P... Read more
[VR]UnityEngine.XR.InputTracking.GetLocalRotation(XRNode.CenterEye) retu...
How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode4. Disconnect Oculus's sensor... Read more
Inspector Window is empty when name of the script does not match the nam...
How to reproduce:1. Open attached project "Case_1165104_PSD.zip"2. Open "main" scene3. Select "GameObject" Game Object in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed