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[HDRP] "Enabled" text is overlapping with its input field in the preset ...
Text of the "Enabled" field overlaps with its input field under "Custom Passes" in the preset of "Custom Pass Volume (Script)" refer... Read more
[HDRP] "Generating diff of this object for undo because the type tree ch...
On changing the order of "Custom Passes" from "Custom Pass Volume" component causes the editor to throw below error: "Generating di... Read more
[Packman] Package dropdown does not collapse for packages having multipl...
Package dropdown does not collapse for packages having multiple versions when other versions of the same package are selected from t... Read more
Updated Material properties are not copied to a new instance when they w...
Reproduction steps: 1. Open attached project "1212274_material_lerp" and "SampleScene" 2. Enter Play Mode Expected result: "instanc... Read more
Rotating an object with world space Triplanar Normal produces different ...
How to reproduce: 1. Open attached project "f4-bugs.zip" and scene "SampleScene" 2. Select Plane 3. In Scene view, zoom in on a piv... Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more
[Cinemachine] NullReferenceException on selecting Cancel while editing I...
NullReferenceException error is thrown on Selecting Cancel button from the "Create Impulse Channel Definition asset" popup while e... Read more
Particle System that has a Stop Action gets cleared after being paused f...
How to reproduce: 1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene 2. Select 'Particle System' Game... Read more
[PLM] Directionality artifacts after baking GI with area light with cert...
Steps to repro: 1. Open the attached project and 'Lights and Shadows' scene; 2. In the Lighting window press Generate Lighting butto... Read more
[IAP Updates] Install button is enabled even when the latest IAP version...
Install button in IAP updates window is enabled even If the IAP is updated to the latest version Steps To Reproduce: 1. Create a n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used