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EditorGUI.PropertyField does not override labels of Lists/Arrays
How to reproduce:1. Open the user's attached project ("bug-new-array-inspector-gui-labels.zip")2. Select "ExampleScriptable" in the ... Read more
[XR] Build freezes on Splash screen when running it with -hideWindow CLI...
Reproduction steps:1. Open the user's attached "NoMirrorWindowTest.zip" project2. Build the project3. Run the Build using -hideWindo... Read more
IPointerUpHandler is called on the same frame as IPointerDownHandler aft...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Click on the Hierarchy w... Read more
Blend Tree groups Animation Clips by their names and connects them to Bl...
How to reproduce it:1. Open the user's attached project 'RPGMultiplayer.zip'2. Load 'GameScene'3. Notice that in Animator view all A... Read more
[XR SDK] [HDRP] Depth buffer is not properly copied for each view when t...
Reproduction steps:1. Open the attached project ("1286908R.zip")2. Open the "SampleScene" scene3. Make sure Varjo developer tools ar... Read more
TextMeshPro Material Properties set at runtime are ineffective in Build
Reproduction steps:1. Download and open the attached project 'TextMeshProMaterial.zip'2. Open Scene 'SampleScene'3. Build and Run th... Read more
API Updater fails with 'System.IO.DirectoryNotFoundException: Could not ...
Steps to reproduce: 1. Open project2. When asked, enter Safe Mode3. Notice API Updater error in the console Note: Editor needs to ha... Read more
VFX Graph is not updated when Shader Externalization is enabled and the ...
How to reproduce:1. Open the attached "VFX_Externalization.zip" project2. Select the "Test" VFX Graph in the Project window3. Press ... Read more
[URP] [2D] Pixel Perfect camera (experimental) jittery movement increasi...
Reproduction steps:1. Open attached project "PixelPerfectCameraBug"2. Open Assets\Scenes\SampleScene Scene3. Press Play Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size