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0
votes
By Design

PrefabUtility.GetObjectOverrides() produces a null reference exception w...

Asset - Database

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Oct 27, 2018

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Version/s: 2018.3.0b7

Steps to reproduce: 1. Download and open the attached project 2. Select "Tools/test prefabs Asset" Result: NullReferenceException ... Read more

6
votes
Fixed

[Android] Google Play Console APK Pre-Launch report has accessibility wa...

Mobile

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Oct 26, 2018

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Version/s: 2018.2.13f1

Steps to reproduce: 1. Open user attached project 2. Build with checked ARMv7 architecture 3. Upload it into Google Play 4. Look t... Read more

0
votes
Fixed

PrefabUtility.LoadPrefabContents returns object's name before renaming it

Asset - Database

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Oct 29, 2018

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Version/s: 2018.3.0b7

Steps to reproduce: 1. Download and open attached project 2. Click "Tools > Reproduce Bug 1 =D" Expected: "First object name in as... Read more

0
votes
Fixed

[LWRP] Shader errors and Project view issue after downloading a project ...

Package: Scriptable Render Pipeline Lightweight

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Sep 10, 2018

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Version/s: 3.0.0

How to reproduce: 1. Download and open project from Collab 2. Notice that materials under Assets/Materials become pink in Project vi... Read more

0
votes
Fixed

Non–360 3D video is rendering with glitches (vertical colour bands)

Video

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Nov 05, 2018

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Version/s: 2018.3.0a8, 2018.3.0b9

Non–360 3D video is rendering with glitches (vertical colour bands). Steps to reproduce: 1) Open [FTP]Panoramic videos from collab.... Read more

0
votes
Not Reproducible

[iOS] Memory leak when invoking typeof(float[]).IsEnum

iOS

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Nov 05, 2018

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Version/s: 2017.2.0f3

To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity 2. Open "0" scene 3. Build for iOS 4. Deploy the Xcod... Read more

0
votes
By Design

Disable Unity Audio causes inconsistent results via editors and builds

Video

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Oct 29, 2018

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Version/s:

To reproduce: 1. Open attached project "TestVideoPlayer.zip" 2. In main toolbar, go to Edit>Project Settings>Audio 3. make sure the ... Read more

0
votes
Fixed

[Terrain] Brush shape doesn't change while painting details

Terrain

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Nov 05, 2018

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Version/s: 2018.3.0b6, 2018.3.0b9

Brush shape appears a circle rather than the selected texture. Steps To Reproduce: 1. Hierarchy -> 3D Object -> Terrain 2. In the ... Read more

0
votes
Fixed

Reset in inspector does not revert ScriptedImporter values to default va...

Asset - Importers

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Nov 05, 2018

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Version/s:

Using the Reset button in a ScriptedImporter inspector window does not reset the values to the default one declared in the C# script. Read more

0
votes
Fixed

Resetting script execution order after deleting an included script resul...

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Nov 04, 2018

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Version/s: 2018.3.0b8

Fixed in 2019.1.0a7 Read more

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