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1
votes
Not Reproducible

Progress bar missing with 5.6

WebGL

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Apr 07, 2017

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Version/s: 5.6.0f3

-e: see title, just isn't shown ---works in 5.5 -repro: --create new project --build for WebGL --run build in browser --NOTICE you ... Read more

0
votes
By Design

[Android] App crashes if you have it backgrounded and click a deep link ...

Mobile

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Mar 06, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Open user provided project 2. Build to device 3. Open the built app and then background/minimise it 4. Click a ... Read more

0
votes
Duplicate

[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...

UI

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Apr 03, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/testr.unity scene 3. Open the Profiler 4. Press "Deep... Read more

1
votes
By Design

When the animation repeats for 1+ times,it starts with the last frame if...

Animation

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Apr 02, 2017

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Version/s: 5.6.0f3

Repro Steps: 1. Select the "RabbitWorking" prefab from the "Prefabs" folder 2. Set the update mode in the inspector to "Animate Phy... Read more

0
votes
Fixed

[Inspector] Multi-selecting items in the Project tab throws error in the...

Themes

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Apr 07, 2017

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Version/s: 2017.1.0b1

Multi-selecting items in the Project tab throws error in the console. Selection is not displayed in the inspector. Steps for repro... Read more

0
votes
Fixed

Inspector not displaying list of Objects of different types & throws error

Themes

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Apr 07, 2017

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Version/s:

When selecting multiple objects of different types in the Project window, the Inspector no longer displays a list of Objects, per ty... Read more

0
votes
Not Reproducible

Applying a prefab takes too much time in Unity 5.6

Scene Management

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Apr 03, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/scene_graveyard.unity scene 3. Select the scene_grave... Read more

0
votes
Won't Fix

Creating material from shader freezes Unity

Shaders

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Apr 06, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Open a new project 2.Import "GPUDriverCrash.shader" 3.Create material from that shader Expected result: material is... Read more

0
votes
Fixed

Fully transparent cubes cause darkening in PVR with 0 backface tolerance

Progressive Lightmapper

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Mar 03, 2017

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Version/s:

Refer to: https://forum.unity3d.com/threads/progressive-lightmapper-in-5-6-beta-6.454362/page-2#post-2980244 When setting 0 backfac... Read more

1
votes
Fixed

[WSA] Animated image causes crash when starting deployed UWP app built

Windows Store Apps

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Apr 06, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open the attached project (Crash Test Project.zip) 2. Switch platform to Windows Store 3. Add CrashTestScene ... Read more

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