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0
votes
Not Reproducible

RAM usage remains high after instantiating lots of game objects and then...

Scripting

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Apr 05, 2017

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Version/s: 5.6.0f3

After instantiating many game objects, RAM usage rises as expected, but it doesn't drop to the previous level after exiting play mod... Read more

0
votes
Fixed

The gameObject icon does not save after another scene is opened

Inspector Functionality

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene 1"; 3. Change the object "I want an icon" icon to some co... Read more

0
votes
Fixed

Bug Reporter error when reporting a bug on MacOS

Bugreporter

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Apr 06, 2017

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Version/s:

1. Open any project in 2017.1.0b1 2. Help -> Report a Bug... Bugreporter error. Please see screenshot. Occurring on: 2017.1.0b1 No... Read more

0
votes
Fixed

[GPUInstancing] Instanced objects are drawn through CommandBuffer when '...

Graphics - General

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Apr 06, 2017

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Version/s: 2017.1.0b1

Steps to repro: 1. Open attached project and 'Main' scene; 2. Notice that there is 'Rock Spawner' gameobject that spawns instanced ... Read more

0
votes
Won't Fix

Game screen does not render after DeviceLost when using Camera.SetTarget...

Graphics - General

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Apr 05, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open project attached (RTTest.zip) 2. Open the RBTest scene 3. Hit play 3. Detach game window and try to resi... Read more

8
votes
Fixed

AntiAliasing function does not work correctly, the rotated images still ...

Graphics - General

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene "RotatedImage"; 3. Observe an object "Image" edges; Actual resu... Read more

0
votes
Fixed

Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...

Shaders

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps reproduce: 1. Open attached project 2. Open ShadowMeta.cginc 3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, po... Read more

1
votes
Fixed

[VR]Build crashes if "Run in background" is true and allow HDR is disabled

VR

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Apr 05, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download and open the attached project 2. Build for Standalone 3. Run the build Result:crash Reproduced on ... Read more

5
votes
Fixed

Unity crashes when Deep Profile is turned on and Grid Layout Group compo...

uGUI

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene "Test"; 3. In Profiler window turn on the function "Deep Profile... Read more

1
votes
Fixed

Cloth crashes editor in physx::Sc::ClothSim::clearCollisionShapes when e...

Physics

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Apr 01, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project 2. Enter and exit Play mode until editor crashes Expected: Cloth does not crash the editor ... Read more

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