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NotSupportedException is thrown when compiling/recompiling project with ...
Reproduction steps:1. Download and extract user's project "AssemblyUpdaterSaturation.zip"2. Open Assets folder inside Project folder... Read more
Abrupt offset in the Root Motion when using AnimationPlayableUtilities.P...
Reproduction steps:1. Open user's project "animation-root-glitch.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Notice how the ... Read more
UI Sliders move without OnClick action
Reproduction steps:1. Open attached project "Slider.zip" and scene "MainScene"2. Enter Play Mode3. In Game View, select and drag the... Read more
Assembly Version Validation disabled when using IL2CPP scripting backend
Reproduction steps:1. Open new Unity project2. Change Edit -> Project Settings -> Player -> Other Settings -> Scripting ... Read more
audio mixer with 'sends & receives' reports 0 audibilty to profiler
Reproduction steps:1. Open attached project "AudioMixer.zip" and scene "SampleScene"2. In Profiler window, enable Deep Profile, go t... Read more
[XR SDK] Screen artifacts appear when shrinking Build's window and a XR ...
Reproduction steps:1. Open the user's attached "StrippedDownProjectForUnityToTest.rar" project2. Build and Run the project3. Shrink ... Read more
Reflection probes appear under-exposed when baking using the Lighting wi...
Steps to reproduce:1. Open the attached repro project2. Open the CornellBox scene3. Bake the lighting using the Lighting window4. No... Read more
SpriteAtlas Exception in uGUI's binding code
Reproduction steps:1. Open attached project "AtlasCanBindToRepro.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, pres... Read more
Crash on baking GI, moving reflection probe, baking only reflection probe
Steps to reproduce:1. Open the attached scene2. Move the reflection probe left so its bounding box intersects the left wall (still i... Read more
The Pivot button text is out of bounds when Unity Editor display scaling...
How to reproduce:1. Set the scale of the monitor to 125% (Windows Settings -> Display -> Scale and Layout)2. Open a Unity Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes