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0
votes
Fixed

[Input System] DualShock 4 ZCT1E (Dualshock 2 v1) devices are not fully ...

Package: Input System

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Oct 20, 2020

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Version/s: 1.1.0-preview.1

Reproduction steps:1. Open project in "InputDeviceTest.zip"2. Open SampleScene3. Connect Dualshock 4 ZCT1E controller via USB4. Ente... Read more

0
votes
Fixed

[HDRP] Material with emission stops emitting light when Screen Global Il...

Package: Scriptable Render Pipeline HD

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Nov 16, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the user's attached "RTGITest" project2. Open the "Test" Scene found in the "Assets" folder3. In the Hierar... Read more

0
votes
Fixed

Only one Shader is saved in the ShaderVariantCollection when saving Shad...

Shader System

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Nov 18, 2020

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Version/s: 2019.4.8f1, 2019.4.14f1

How to reproduce:1. Create a new project2. Go to Edit -> Project Settings3. Select the Graphics section in the Project Settings4.... Read more

4
votes
Fixed

[Audio] "Cannot create FMOD" Error when importing 3D Game Kit project on...

WebGL

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Nov 18, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1

This error now appears every time you enter Play mode and fails Build and Run for that project Repro steps:- make sure your build ta... Read more

5
votes
Fixed

[WebGL][iOS] Browsers on iOS can't access device camera on WebGL builds

WebGL

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Oct 07, 2020

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Version/s: 2018.4, 2020.1.4f1, 2021.1

Steps:1. Create a New project2. Import user's attached unitypackage "iossafaricantaccess.unitypackage"3. Project Settings > Playe... Read more

0
votes
Fixed

[Editor] Force quitting the editor mid build will leave code not compili...

Scripting

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Nov 03, 2020

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Version/s: 2018.4.13f1, 2018.4.28f1

Steps to reproduce:1. Open the user's attached project "ErrorTest2018LTS.zip"2. In the top menu select "Build/BuildAllAB or Build/Bu... Read more

0
votes
Fixed

There are no collisions between trees and GameObjects in Play Mode when ...

Terrain

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Nov 06, 2020

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Version/s: 2019.4, 2020.1.10f1, 2021.1

Reproduction steps:1. Open the attached project "Tree Collider Bug-2.zip"2. In the Project window open Assets/Scenes/New Scene3. Ent... Read more

4
votes
Postponed

[XR SDK][WMR] Single-Pass Instanced Camera.Render() does not Render Righ...

Package: Windows XR Plugin

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Sep 20, 2020

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Version/s: 2.4.1

Reproduction steps:1. Open the attached project ("RenderTextureWMR.zip")2. Open "SampleScene" scene3. Enter Play mode Expected resul... Read more

0
votes
By Design

The CPU Usage chart does not scale up to show any values higher than 66m...

Profiling

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Nov 16, 2020

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Version/s: 2018.4, 2020.2.0b11, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Open the Profiler window (Window > Analysis > Prof... Read more

0
votes
Fixed

Unable to unmaximize Editor windows after undocking and maximizing it on...

MacOS

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Nov 18, 2020

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Version/s: 2020.1.14f1, 2020.2.0b2, 2021.1.0a1

Steps to reproduce:1. Create a new Unity project2. Undock any window from the Editor and move it onto the Desktop (ex: Console windo... Read more

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