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2
votes
By Design

Changes to prefab references done by scripts are not marked as overrides...

Scene Management

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Oct 25, 2018

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Version/s: 2018.3.0b7

How to reproduce: 1. Open user-submitted project (PrefabOverridesBug) 2. In the 'Prefabs' folder select the 'ItemWithDot' prefab and... Read more

0
votes
Fixed

Inspector show info box instead of editors when having multiple missing ...

Themes

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Oct 26, 2018

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Version/s:

Having a GameObject with multiple missing scripts are creating an incorrect number of editors for the Inspector. Instead of creating... Read more

0
votes
Fixed

Swapping texture on material at runtime results in missing texture

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b6, 2018.3.0b8

Repro steps: 1. Open the project without deleting the Library folder 2. Observe Swap_Tex component on neko:body object -> 2 missing ... Read more

0
votes
Fixed

Video Clip fails to upload to Cache Server when upgrading an old project...

Video

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Oct 02, 2018

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Version/s: 2017.4.12f1

Steps to reproduce: 1. Open user attached project 2. Enable cache server in Preferences settings 3. Right-click on the clip in the A... Read more

0
votes
By Design

Tab windows ignore taskbar location and overlap it when the tab windows ...

Themes

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Oct 01, 2018

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Version/s: 2018.3.0b2

How to reproduce: 1. Create a new project 2. Unlock Windows taskbar 3. Drag taskbar to the top of the screen 4. Detach a tab window ... Read more

2
votes
Fixed

Physics query performance regression in 2018.2

Physics

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Oct 24, 2018

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Version/s: 2018.2.0a1, 2018.2.13f1

How to reproduce: 1. Open attached project 2. Open the profiler window 3. Play the scene - Note the frame time for Physics.Overlap... Read more

0
votes
Fixed

"ComponentGroup.SetFilter" doesn't detect "SharedComponentData" accurate...

Package: Entity Component System (ECS)

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Sep 28, 2018

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Version/s: 0.0.12-preview.19

Reproduction steps: 1. Open "EcsFiltering.zip" project 2. Enter Play Mode 3. See Console output Expected Result: "Unique shared st... Read more

0
votes
Fixed

EndLayoutGroup exception is thrown when adding a preset type of differen...

Themes

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Oct 26, 2018

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Version/s: 2018.1.0a2, 2018.3.0b8

EndLayoutGroup exception is thrown when adding a preset type of different component to a gameObject via Inspector. Steps to reprodu... Read more

0
votes
Not Reproducible

[XR][OpenVR] ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.Ster...

XR SDK

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Oct 26, 2018

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Version/s: 2019.1.0a6

not sure but this may be a regression as Will said the different hardware shots looked very similar when he implemented stereo scree... Read more

0
votes
Duplicate

Functions inside destroyed components can get called

Scripting

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Oct 03, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open the "Destroyed_call_repro.zip" 2. Open the "SampleScene.Unity" scene 3. Enter Play mode 4. Press A (Debug ... Read more