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Hinge joint motor applies torque as impulse instead of as force when use...
How to reproduce:1. Open the attached project ("case_1165338-HingeJointForceModeBug.zip")2. Open the repro scene ("SampleScene")3. E... Read more
Button Normal Color does not update when is changed in runtime via script
How to reproduce:1. Open the attached 'UIcolorBug.zip' project2. Open 'SampleScene'3. Enter Play mode4. Click on the 'Click' button5... Read more
Emission in custom shader shows different bloom than standard shader whe...
How to reproduce:1. Open the attached project("Emission_Bug")2. Go to Project > Assets > Scenes and open SampleScene3. Observe... Read more
[UWP] Building multi-platform .appxbundle via MSBuild fails with IL2CPP ...
How to reproduce:1. Create a new empty project2. Switch Target platform to UWP3. Set 'Scripting Backend' to IL2CPP4. Build the proje... Read more
Memory leaks when instantiating Sprite GameObjects
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Go to Xcode-> Open... Read more
[Android] Values passed incorrectly through native delegate parameters o...
Repro steps:1. Open attached project2. Copy the libAndroidCppDelegateTest.so (armv8a version) file from folder "nativeAndroidBuild" ... Read more
The Animation plays incorrectly in Play mode when using a Timeline
To reproduce: 1. Download attached "New Unity Project (5).zip" project and open in Unity2. Open "test" scene3. Enter to Play mode4. ... Read more
[Android][Graphics] "Gfx.WaitForPresent" takes longer without "Command B...
Reproduction steps: 1. Open "CommandBuffers.zip" project2. Build & Run for Android3. Open the Profiler4. "Toggle Camera"5. Notic... Read more
[Windows] Deleting a Loaded Dll file in the Editor, doesn't delete it in...
Reproduction steps: 1. Open "DelegateTest.zip" project2. Enter and Exit Play mode3. Delete "AndroidCppDelegateTest" in the Project w... Read more
Camera Preview in the Scene View window is majorly scaled down when usin...
How to reproduce:1. Create a new Unity project2. Set the Editor layout to Default/Tall/Wide3. Select the Main Camera in the Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size