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[UI Builder] F2 button does not rename highlighted element in the UI Bui...
F2 button does not rename highlighted element in the UI Builder Hierarchy Steps to repro: 1. Create a new Project. 2. Open the UI B... Read more
IL2CPP fails to build when "init" accessor is used in C# 9
How to reproduce: 1. Create a Unity project 2. Add "TestScript.cs" 3. Change C# compiler to C# 9 4. Build and Run Expected results:... Read more
VSync Count setting in Quality Settings of a Project has no Tooltip
How to reproduce: 1. Create a new Unity project 2. Open Edit > Project Settings > Quality 3. Hover on VSync Count setting with mouse... Read more
[MacOS] Input.inputString isn't updated when Command Key is pressed down...
How to reproduce: 1. Download and open the attached project 'FaultyInput.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Pres... Read more
[UI Builder] Pressing enter after renaming the elements not working in U...
-Pressing enter after renaming the elements not working in UI Builder Hierarchy. -Pressing the Escape(ESC) button is also not workin... Read more
[UI Builder] Blackline appears on Color palette under Border property
Blackline appears on Color palette under Border property. Steps to repro: 1. Create a new Project. 2. Window > UI Toolkit > UI Buil... Read more
Null Reference at TMPro.TMP_InputField.LateUpdate when deselecting an In...
This issue has been resolved. The fix will be included in the next release of the TMP package which is expected to be version 1.5.2... Read more
[DOTS] Entity sometimes doesn't render during playmode
Reproduction steps: 1. Open user attached Project "AtlasUnity" 2. Open "Assets/Scenes/ProductionScene" scene 3. Press Play 4. If the... Read more
Input System not registering multiple inputs
Reproduction steps: 1. Open the user attached project "New Input System" 2. Open the scene "assets/test" 3. Enter Play mode 4. Use b... Read more
[UIToolkit] Buttons located closest to the side don't get focused when g...
How to reproduce: 1. Open the attached '1298017.zip' project 2. Open the 'Focus Tests' Scene (Scenes > Focus Tests) 3. Enter the Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support