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"ComponentGroup.SetFilter" doesn't detect "SharedComponentData" accurate...
Reproduction steps: 1. Open "EcsFiltering.zip" project 2. Enter Play Mode 3. See Console output Expected Result: "Unique shared st... Read more
EndLayoutGroup exception is thrown when adding a preset type of differen...
EndLayoutGroup exception is thrown when adding a preset type of different component to a gameObject via Inspector. Steps to reprodu... Read more
[XR][OpenVR] ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.Ster...
not sure but this may be a regression as Will said the different hardware shots looked very similar when he implemented stereo scree... Read more
Functions inside destroyed components can get called
How to reproduce: 1. Open the "Destroyed_call_repro.zip" 2. Open the "SampleScene.Unity" scene 3. Enter Play mode 4. Press A (Debug ... Read more
Crash on WindowsVideoMedia::CopyToRGBA when importing .avi file
How to reproduce: 1. Create a new project 2. Import "hflinchf.avi" file Actual result: Unity crashes. Reproducible with: 2019.1.0a... Read more
Labels for the Physics Collision Layer Matrix are not aligned to their r...
How to reproduce: 1. Create a new project 2. Go to the Edit Menu > Project Settings > Physics/Physics 2D 3. Observe the header label... Read more
Editor crashes at EventManager::InvokeEventCommon or freezes after creat...
Steps to reproduce: 1. Create a new project 2. In the project, window create a new brush Results: Editor crashes or freezes Reprod... Read more
[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Enter Play mode with Windows MR headset attached 4. Press 'Ca... Read more
Assertion failed on expression: '!m_CoroutineEnumeratorGCHandle.HasTarge...
To reproduce: 1. Download the attached project "CoroutineAssertions.zip" and open in Unity 2. Open Test Runner window 3. Select the... Read more
[UWP][.NET] Building solution in Visual Studio fails on AssemblyConverte...
How to reproduce: 1. Open the attached project that contains Unity IAP 1.20.1 2. In Build Settings, make sure that Target Platform i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Labels to enable or disable Columns for Reflection Probes Clipping Planes do not match actual Column Labels
- Crash upon undo/redo operations performed repeatedly and errors are thrown
- Columns are mislabeled in the Reflection Probes section of Light Explorer
- Resolution is labeled as Near Clip in Cubemap Capture Settings
- Error "type is not a enum value" logged when ordering Reflection Probes by Resolution in Light Explorer