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[SerializeReference] CustomPropertyDrawer doesn't get correct value when...
How to reproduce: 1. Open user's attached project 2. Open "SampleScene" Scene 3. Select "GameObject" in Hierarchy 4. In the Inspecto... Read more
Editor crashes when using BatchRendererGroup with URP
How to reproduce: 1. Open 'SampleScene' from the attached project 2. Start Play mode Reproducible with: 2020.2.0a5 Not reproducible... Read more
GUILayout.Button becomes unclickable when a DisplayCancelableProgressBar...
How to reproduce: 1. Open the attached "1233899 repro" project 2. Open the "SampleScene" Scene from the Assets/Scenes folder 3. Sele... Read more
Transform.position is different in Start and Update methods on WebGL bui...
How to reproduce: 1. Open the project "case_1234614-WebGL_transform.position" 2. Open the scene "SampleScene" 3. Make a WebGL build ... Read more
[TextMesh Pro] Sprite Importer saved asset contains empty Character and ...
How to reproduce: 1. Open the attached "1234652.zip" project 2. In the menu bar, navigate to Window > TextMesh Pro > Sprite Importer... Read more
Localization package LocalizedString value isn't set when calling the Se...
How to reproduce: 1. Open the attached project (case-1230444.zip) and open the SampleScene 2. Select the GameObject 3. Enter the ... Read more
Creation of AssetBundles containing shaders is non-deterministic (incons...
How to reproduce: 1. Open tester-submitted project (AddressableGroupDeterminsim.zip) 2. Open Addressables Groups window 3. Add Asset... Read more
Crash on NVAPI_Thunk when importing of multiple Maya files finishes with...
How to reproduce: 1. Open project "Case_1228854" from the attached link 2. In the Project Window open the folder "previs" 3. Select ... Read more
Huge Performance slowdown when using New Input System with Android and iOS
Steps to reproduce: 1. Open and Build User-supplied project ("JoystickTest.zip") 2. Move the Joystick and inspect the Profiler. Exp... Read more
[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...
How to reproduce: 1. Open the user-supplied project 2. Build the "SampleScene" Scene for iOS 3. Observe the gradient on the moving b... Read more
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Latest issues
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