Search Issue Tracker
[Input Action] Remove bindings button does not exist
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/284 I'm trying to use "Delete" but no effect too... Read more
[iOS, Android][Sensors] Cannot set samplingFrequency, trying to set it b...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/280 Expected result: InputSystem.EnableDevice(... Read more
[Input Action] Disabling/Enabling an InputAction doesn't reset it's state.
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/261 There is an issue in 0.0.7/8 when you have a... Read more
[iOS][Pen] tilt.x is "centered" on 1.5 and goes to 0 when tilting both l...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/266 Device: iPad Pro using Apple Pen Expected r... Read more
[Android][Keyboard] KeyControl.isPressed gets stuck on True sometimes, r...
Device: Google Pixel 2 using a Keyboard connected through USB Does not happen on iOS However on iOS only one key can be isPressed =... Read more
[Performance] Massive performance loss when moving the mouse around
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/258 I have no code that references the new input... Read more
[Android][Sensors] Gyroscope.current.angularVelocity differs from Input....
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/281 On android angularVelocity (new Input) is 10... Read more
[iOS, Android][Keyboard] Keyboard.current.keyboardLayout is always empty
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/269 Device: Google Pixel 2 Expected result: On ... Read more
Unity runtime has huge memory leak while rendering in batchmode on deskt...
To reproduce: 1) Open attached project and scene 2) Build a standalone player (tested on all three) 3) Run it normally Expected: N... Read more
[Android] Image is rendered outside of the Camera Viewport when scaling ...
Repro steps: 1. Open QA attached project "repro_1087001" 2. Build and Run on Android 3. Observe the borders of the image Expected: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion