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NavMesh.CalculateTriangulation does not support rotated nav mesh data
To reproduce: 1) Open attached project and scene in it 2) Play it 3) Enable Gizmos painting Expected: No matter the surface's rotat... Read more
[OcclusionCulling] Unity editor crashes at Umbra::Tome::getObjectCount a...
Steps to reproduce: 1. Create new project 2. Import "The Courtyard" project from assetstore 3. Open Courtyard scene 4. Make sure Ga... Read more
[FB] target is named "arcade" in installer while its name is Gameroom
-e: see title, the name the installer shows is not correct -repro: --start the download assistant --go to module selection --NOTICE... Read more
Generated Navmesh has double line on polygon and causes trembling moveme...
Reproduction steps: 1. Open project attached([Unity]BugReport.zip). 2. Open scene "NavMeshObstacleTest". 3. Open Navigation window. ... Read more
Prefab can have more than one of the same Component after pressing "Ctrl...
To reproduce: 1. Create a new project. 2. Create empty object. 3. Make it a prefab. 4. Select Prefab instance in Hierarchy. 5. Add R... Read more
A specific materials shader names are lost when loading from asset bundle
To reproduce: 1. Open project 2. Open 'test' scene 3. Press play Expected: names after 'shader=' will be written in first and last ... Read more
Values changed in cginc file are not detected in shaders
To reproduce: 1. Open attached project; 2. In the project tab, select shaders/Material1 so that it appears in the Inspector on the r... Read more
Player crashes upon stopping Hosting with Network Manager
To reproduce: 1) Open attached project and scene 2) Build and run 3) Start hosting, then stop hosting CRASH! Reproduced in 5.6.0a6... Read more
Unity crash on "(OpenRL) rlRenderFrame" when opening project (very low c...
Reproduction steps: 1. Open project attached (or any other). Expected result: project will be opened. Actual result: Unity crashes.... Read more
New instance of a prefab appears in a Hierarchy, after you undo "Add com...
To reproduce: 1. Create a new project. 2. Create empty object. 3. Make it a prefab. 4. Select Prefab instance in Hierarchy. 5. Add A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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