Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b9
Issue ID
884719
Regression
Yes
Unity crash on "(OpenRL) rlRenderFrame" when opening project (very low chance)
Reproduction steps:
1. Open project attached (or any other).
Expected result: project will be opened.
Actual result: Unity crashes.
Notes: very hard to reproduce and there is very low chance for it.
Reproduced on: 5.6.0b6, 5.6.0b9, 2017.1.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
jjerald
Jun 22, 2018 13:06
This is still occuring for me in Unity 2018.1.6. Occurs when indirect samples = 256 (crash was not happening with less indirect samples. This has occured 3 times in a row so more than 'very low chance'.
jjerald
May 26, 2018 04:28
Occurred for me when light baking a large scene with Unity 2018.1.1f1. Dialog box appeared when Editor crashed with link pointing to this page.
TehWardy
Apr 15, 2018 23:11
happened to me today ... several times ... running the latest version of unity.