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Light2D - Sprite-Lit-Default material is not re-selectable if changed.
If the Sprite Renderer material is changed you are unable to change it back to Sprite-Lit-Default. The default material seems to no ... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
Crash on AudioManager::FixedUpdate when Starting Play mode after preview...
How to reproduce:1. Open the attached project "1162906.zip"2. Open the Timeline window3. Select TL GameObject in the Hierarchy4. Pre... Read more
TextMeshPro InputField throws ArgumentOutOfRangeException when emptied w...
To reproduce: 1. Download attached "TextMeshProInputFieldCrash.zip" project and open in Unity2. Open "SampleScene" scene3. Build for... Read more
[IL2CPP] Build fails when processing a .dll plugin
How to reproduce:1. Open the attached project ("case_1157129-IL2CPP_WebGL_compile_bug_report.zip")2. Try making a build with IL2CPP ... Read more
[UniversalRP] SRP switching doesn't work even with manually adding Shade...
To reproduce:1. Open the attached project;2. Build & Run;3. Press Space to switch scenes;4. See the difference between Editor be... Read more
[macOS] Bug Reporter window is Dark when Apple System Appearance is set ...
To reproduce: 1. Press the Apple logo and select System Preferences...2. Press General3. Set System Appearance to Dark4. Open Unity ... Read more
[Android] Performance regression when getting stack trace between 64bit ...
Reproduction steps: 1. Open "TestAndroid64bit.zip" project2. "Custom" -> "Build AssetBundle Android"3. "Custom" -> "Build Play... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more
Setting Shader Texture2DArray via CommandBuffer/MaterialPropertyBlock/Ma...
How to reproduce:1. Open user-submitted project (Repro_Shader_Properties) or tester-submitted project (Repro_Shader_Properties_NoSRP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code