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[HDRP] Render Pipeline reference is lost when older package scene is opened
Steps to reproduce:1. Open attached project2. Make sure that HDRP Render Pipeline asset is added to Project Settings->Graphics2. ... Read more
Light2D - Colour picker only works when clicked on the right-hand side o...
Expanding the inspector does not seem to expand the hitbox for the color picker in Light2D. It only clickable on the right-hand side... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
[XR] Editor Crashes when exiting the Play Mode if VR support is enabled ...
How to reproduce:1. Open the "1163721_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode4. Exit the P... Read more
[Windows 7] Unity player crashes on GfxDeviceD3D11Base::DrawQuad
How to reproduce:1. Open user's provided project2. Build and run - observe the crash Reproducible with: 2019.1.7f1, 2019.2.0b6, 2019... Read more
[IL2CPP] Application crashes at vdso while creating WeakReference when b...
To reproduce:1. Open attached project2. Make sure player settings are set as below:Scripting Backend = IL2CPPC++ Compiler Configurat... Read more
[Editor] GameObject visibility toggle doesn't work with HDRP Template
GameObject visibility toggle in the Hierarchy doesn't work with HDRP Template Steps to repro:1. Create a new project with HDRP Templ... Read more
[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spritesh...
[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spriteshape conflicts with the LWRP 2D renderer How we can reproduce... Read more
Changing Texture Shape throws name != m_OldBaseType.Name() and Assertion...
How to reproduce:1. Open user-submitted project (BugReport_Cubemap)2. Select the 'skynbox_2048_1536.jpg' in the Project window3. Cha... Read more
Cinemcahine - Cinemachine Collider warning appears in log when building ...
Cinemachine Collider warning appears in log when building for Andriod Library\PackageCache\com.unity.cinemachine@2.3.4\Runtime\Behav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed