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2
votes
Fixed

2019.3 and 2019.1 Unity versions are significantly slower when entering ...

Scene Management

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Jun 09, 2019

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Version/s: 2019.1, 2019.3, 2019.3.0a5

How I tested this:1. Created empty project2. Added scripts for testing (attached below)3. Entered and exited the play mode 5 times4.... Read more

0
votes
Duplicate

[UWP] First UnityWebRequest with HTTPS url fails with UnknownError code ...

Universal Windows Platform

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Jun 21, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project4. Open VS studios and build project and lau... Read more

0
votes
By Design

[HDRP] Visual artifacts occur when an object is moved quickly

Package: Scriptable Render Pipeline HD

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Jun 18, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the attached 'H ttenthal.zip' project2. Open 'Inventory' scene and go to Play Mode3. Select item by pressin... Read more

7
votes
Duplicate

[iOS] UnityWebRequest with large POST payload returns corrupted JSON on iOS

iOS

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Jun 19, 2019

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Version/s: 2019.1.4f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open user attached project "Test.zip"2. Open "Test.unity" scene3. Enter Play mode4. Go to: https://requestinspector.... Read more

0
votes
Duplicate

[Android][Vulkan] FrameTimingManager reports GPU Time as 0

Mobile

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May 16, 2019

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Version/s: 2018.4, 2019.1, 2019.1.0f2, 2019.2, 2019.3

Repro steps:1. Open attached project2. Build and run on Android3. Press the "Start Per Capture" button, observe the "GPU Time" graph... Read more

0
votes
Won't Fix

[Mobile][Metal][Vulkan] FrameTimingManager does not report CPU time corr...

Mobile

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May 15, 2019

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Version/s: 2018.4, 2019.1, 2019.1.0f2, 2019.2, 2019.3

Repro steps:1. Open attached project2. Build and Rund for iOS or Android, ensuring Metal / Vulkan are used respectively3. Press the ... Read more

0
votes
Duplicate

Crash when opening a project scene

Package: Scriptable Render Pipeline Lightweight

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Jun 24, 2019

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Version/s:

Unable to open scenes on Windows without crashing. Steps to reproduce- Unity 2019.2.0b7- Open Lighting settings- Enable auto baking-... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

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May 23, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more

0
votes
Fixed

[MacOS] Camera.Render gets called twice per frame

MacOS

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Jun 24, 2019

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Version/s: 2019.3.0a2, 2019.3.0a7

Steps to repro:1. Open a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Observe the Profiler Expected r... Read more

0
votes
Fixed

Editor crashes when loading profiler file with memcpy stacktrace

Profiling

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Feb 27, 2019

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Version/s: 2018.3.0b11, 2018.3.0f2, 2019.3, 2020.1

To reproduce:1. Open any project2. In Profiler window, click Load and select the attached .raw file "P02_26_16_08_52.txt.raw" Result... Read more

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